Bounsingball Party is one of the first games I've ever made. I created it with Game Maker for Mac in 2011 and I remade it in Unity in 2018 (the sprites and sounds are still the same as in 2011). It's finally time for it to properly release.

In Bounsingball Party, the goal is to shoot as many bounsingballs as possible using your mouse before time runs out (don't worry, they always respawn and can't feel pain). The bounsingballs are having a party in several different rooms and will only allow you to stay in a room for 10 seconds before you have to move to the next room.

Development log

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